Inspirit x Snap

At Inspirit, I collaborated with Snap to develop a revolutionary AR app that completely reimagined the way high school students learn math. As the User Experience (UX) designer, I led the design of the user interface (UI) and 3D art direction, ensuring a seamless and engaging user experience. This project saw a phenomenal 50% increase in student engagement with STEM subjects through AR integration. Notably, 85% of students expressed a significantly stronger desire to explore STEM through AR, and the interactive elements fueled a 77% increase in student motivation. This success story secured a long-term partnership with Stride Inc., a leading provider of online and blended learning solutions.

Project Type → AR App Design (Edu-Tech)
My Role → UI UX Design and 3D Art Direction
Client → Insprit x Snap
Year → 2023
UI UX Design:
One of the pivotal aspects of this project was the crafting of an intuitive and user-friendly interface to ensure a seamless learning experience. The focus was on developing cutting-edge STEM experiences using augmented reality, with a special emphasis on mathematics. Our collaborative efforts led to the creation of an app that seamlessly integrates AR simulations into the teaching of mathematics for high and secondary school students. Our UI/UX design aimed at making the app accessible and engaging for students, facilitating a smooth navigation through the AR simulations, and enhancing overall comprehension of mathematical concepts.

3D Art Direction
To truly immerse students in the world of mathematics, I aimed for captivating 3D assets for the AR simulations. The visual elements were carefully designed to make complex mathematical concepts come to life in an engaging, approachable and comprehensible manner.
I worked closely with teachers on this project. The learning journey is structured around various mathematical concepts, each comprising multiple lessons. Students must successfully complete these lessons to progress to the next stage. We meticulously crafted the language to provide positive reinforcement for correct answers and to ensure that mistakes do not discourage students.